A low-fidelity method to visualize and test interfaces before writing a single line of code.
Paper prototyping is the fastest way to get ideas out of your head and into the real world. It prevents you from getting attached to specific UI details (like colors or fonts) and keeps the focus on the core flow and functionality.
Draw the main screens of your user flow. Don't worry about straight lines. Use thick markers to prevent yourself from drawing too much detail.
Cut out separate pieces of paper for elements that change, like dropdown menus, pop-ups, or sliding panels. Use Post-its for error messages or notifications.
Arrange your screens in order. Walk through the "happy path" yourself to ensure you haven't missed any steps.
When testing a paper prototype, assign roles to your team: